Erik Tilleby with Olof Gustafsson (Blaizer), during their early computer-music yearsERIK TILLEBY (IN FRONT) + OLOF GUSTAFSSON (BLAIZER) / THE EARLY YEARS

01 / THE EARLY YEARS

Music, friendship
and a few kilobytes.

Before streaming platforms and social media, we shared demos: small audiovisual productions designed to push our computers to the limit. Every byte mattered, and people appreciated the work that went into getting just one more effect on screen.

I made music as Marillion, working with friends in The Silents and Rebels. The releases, and the occasional ambitious technical mistake, are still part of the story below.

What I remember most is the people. We made things together because we loved doing it, often late into the night. Sleep was considered optional.

Explore the Marillion archive ↗

02 / SELECT A DISK

The Amiga years. Still loading.

Some of the demos I made music for or helped create, rescued from the era when a computer had 512 kilobytes of memory and we considered that a perfectly reasonable amount.

THE MARILLION ARCHIVE
AMIGA / MARILLIONARCHIVE 001 TO 003

MARILLION PRESENTS

THREE RECORDINGS. NO DISK SWAPPING REQUIRED.

SELECT A DISK BELOW   /   SOUND ON
READY • SELECT A PRODUCTION

These are recordings of original Amiga productions, played here through YouTube. The originals ran on the hardware, not inside modern browsers. The laws of physics were occasionally negotiable. available RAM was not.

03 / MORE FROM THE ARCHIVE

More than three disks.

Not every Amiga production needs a YouTube video to have earned its place here. These are other releases featuring my music, back when I was known as Marillion. Original credits are linked for anyone who wants to explore the archives.

THE SILENTS / SELECTED WORK
1993 03 / DEMO

Something About The Silents Makes Me Sick!

Music by Marillion. Second place at the Marks Computer Society Party. A name that's a little difficult to forget.

EXPLORE THE RELEASE

EARLY WORK / REBELS

The Rebels chapter. Between two Silents eras.

My time with Rebels produced a run of Amiga demos featuring my music. A few of them are preserved here, which is more than can be said for some of the original disks.

REBELS / EARLY 1990 TO 1991
1990 DEMO

Megademo 2

Music by Marillion for Rebels, including several compositions featured across the demo.

EXPLORE THE RELEASE
1989 DEMO

Julpiltens Stora Och Lilla Scroll

An early Rebels production featuring my music.

VIEW THE CREDIT

THE TRACKER YEARS / PRESERVED MUSIC

The music survived.

Amiga Music Preservation has 64 of my tracker modules in its archive under the name Marillion. Some were written for demos, some were experiments in their own right, and a few were collaborations with Blaizer. In those days, a few kilobytes could contain an entire piece of music. Occasionally, it even contained the right notes.

64PRESERVED MODULESMOD / XM · AMIGA MUSIC PRESERVATION
01 / MODFly By NightMarillion
02 / MODIn TrafficMarillion · featured in Sozzled Somersault
03 / MODTropical SunsetMarillion
04 / MODBlowoutBlaizer & Marillion
05 / MODDrugstore CowboyBlaizer & Marillion
06 / MODSpaceweadBlaizer & Marillion

04 / EARLY GAME MUSIC

Four tables. One pinball dream.

Released by Digital Illusions in 1992, Pinball Dreams brought arcade pinball to the Amiga with a soundtrack that was every bit as distinctive as its visuals. The recording below shows the whole game.

DIGITAL ILLUSIONS / AMIGA / 1992ALL FOUR TABLES
PINBALL DREAMS / ORIGINAL AMIGAPINBALL
DREAMS
IGNITION / STEEL WHEEL / BEAT BOX / NIGHTMARE
AMIGA / ALL FOUR TABLES

THE MUSIC

Four tables, one soundtrack.

Olof Gustafsson composed the soundtrack. I helped with the music on all four tables, contributing most to Nightmare, also known as Graveyard.

I also helped with the music for Pinball Fantasies, although my contribution was uncredited. The credits department apparently had other things to do.

05 / BEYOND THE AMIGA

From demo disks to Substation.

Not everything I worked on ran on an Amiga. In 1995, Substation brought 3D action, music and sound effects to the Atari STE, courtesy of Unique Development Sweden. I composed the intro music and the pieces played between levels, and created all the sound effects. The machine had its limits. We did our best to make sure you could hear every one of them being pushed.

UDS / ATARI STE / 1995SUBSTATION
UNIQUE DEVELOPMENT SWEDENSUBSTATION_3D ACTION / SOUND / ATARI STE
ORIGINAL ATARI STE FOOTAGE

THE CROSSOVER

The demoscene was never just about demos.

Substation was a commercial first-person action game, so it belongs alongside the demo archive, not inside it. The same curiosity that drove the demo scene helped make ambitious games possible on hardware that was never designed to make things easy.

That interest in making games is still very much alive. See my current game projects.

06 / A FEW MILESTONES

1988

Joining The Silents

My first years making music for Amiga demos.

EARLY 1990

The Rebels years

A short but productive chapter between two Silents eras.

EARLY 1991

The Silents returns

The Swedish section was revived, followed by a series of new productions.

1992

Pinball Dreams

Pinball Dreams was released for the Amiga. Read about the music and watch all four tables.

1992 TO 1993

Military service and the last demos

I began military service in 1992. On returning in early 1993 I contributed music to Sozzled Somersault and Something About The Silents Makes Me Sick!, before parting ways with The Silents.

AFTER 1993

Independent work and games

A brief spell with Freezers, independent projects and later music for Substation.

C. 1996

Stepping away from the scene

Around 1996, I stepped away from the demoscene. But I never stopped composing music or creating projects. I simply worked more privately, away from the scene and the public spotlight.

2000

Corona

Released on 1 October 2000. More on the Music page.

2020

Making music public again

With more time for creative work, I began sharing music and projects publicly again, starting on SoundCloud and later releasing on Spotify and other platforms.

2023

THE FINALS launches

The game launched on 7 December 2023. Its Amiga-inspired credits brought me back to four-channel composing. The story and recordings are below.

2024

Two albums: Uncanny Valley and Nautilus Rising

I released Uncanny Valley and Nautilus Rising (Original Soundtrack), two albums that reflect different sides of my musical work.

2025

Two EPs: KEYS and The Verdict

I released the EPs KEYS and The Verdict.

2026

Homage

I released Homage, an album that also includes my composition “ʻOumuamua”.

07 / BEYOND THE DEMOSCENE

From the scene to THE FINALS.

My brother Gustav Tilleby, Creative Director of THE FINALS at Embark Studios, got in touch with a rather specific request. They had an idea to turn the game's end credits into something resembling an old Amiga demo, and they wanted the music to be the real thing. Four channels, written the way we used to do it. No modern shortcuts dressed up as nostalgia.

After years of writing music for Amiga demos, revisiting four-channel composition felt familiar. Apparently, four channels were enough after all. Embark has used the track throughout the game’s seasonal credits. Two recordings are below.

THE FINALS / SEASON LAUNCHES

2023 TO 2024

Season 17 Dec 2023

Season 214 Mar 2024

Season 313 Jun 2024

Season 426 Sep 2024

Season 512 Dec 2024

2025

Season 620 Mar 2025

Season 712 Jun 2025

Season 810 Sep 2025

Season 910 Dec 2025

2026

Season 1026 Mar 2026

Season 119 Jul 2026

These are the game’s season launch dates, not separate dates for the credits music. Season reference ↗

EMBARK STUDIOS / THE FINALSSEASON CREDITS / 01
THE FINALS credits video 1 preview
THE FINALSEND CREDITS / ERIK TILLEBY
● READY / VIDEO 01
EMBARK STUDIOS / THE FINALSSEASON CREDITS / 02
THE FINALS credits video 2 preview
THE FINALSEND CREDITS / ERIK TILLEBY
● READY / VIDEO 02
99Productions listed on Demozoo
(archive count at research time)
See the archive ↗

08 / DOCUMENTED CREDITS

Sources: Demozoo’s Marillion archive, Pinball Dreams credits, and Substation credits. Production counts may change as archives are updated.